Software Engineer (Open 3D Engine)
About this role
Job Title: Software Engineer (Open 3D Engine) Job Type: Contractor Location: Remote Job Summary: micro1 is looking for experienced Open 3D Engine (O3DE) specialists to support an AI training project. In this role, you will use O3DE to complete real-world 3D development tasks and explain your workflows step by step. Your expertise will help improve how AI systems understand 3D environments and simulations. Key Responsibilities: 1. Create and edit 3D environments and simulations using Open 3D Engine (O3DE). 2. Work with O3DE tools such as Atom Renderer, Gems, components, and Asset Processor. 3. Develop and modify 3D scenes, game objects, and physics simulations. 4. Use Python or C++ scripting for development and automation. 5. Troubleshoot issues and improve 3D environment performance. 6. Complete advanced O3DE tasks and explain workflows step by step. 7. Create clear instructions and detailed prompts for 3D development tasks. Required Skills and Qualifications: 1. Strong professional experience using Open 3D Engine (O3DE). 2. Hands-on experience with 3D environments, rendering, and simulations. 3. Good understanding of O3DE components, assets, and development workflows. 4. Experience with Python or C++ scripting. 5. Access to O3DE and ability to record your screen while completing tasks. 6. English proficiency at B2 level or higher. 7. Ability to explain technical workflows clearly. Preferred Qualifications: 1. A portfolio of 3D development, game development, or simulation projects. 2. A relevant master's degree or PhD. 3. Previous Human Data experience, such as data annotation, RLHF, or AI model evaluation.
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